Major Gods of Xandalar


Lesser Gods Cults

Lugh

God of the arts, Experts, craftsmanship of all sorts, story telling, travel and heroism. Lugh appears as a young warrior with a great spear and sling.
Alignment: CN
Worshipers Alignment: Any Neutral
Preferred Weapon: Spear or Sling
Symbol: Eight pointed star

Duties of priesthood:
Priests of Lugh must be highly skilled in the arts and they must be well travelled. Ceremonies to Lugh are held atop low hills.

Domains:
Travel, Creation, War

Oghma

God of eloquence and language.
Alignment: NG
Worshipers Alignment: Any Good
Preferred Weapon: Bow or Club
Symbol: Celtic Chalice

Duties of priesthood:
Priests of Oghma are expected to hold their congregations inline with the persuasive powers of their order. Oghma does not tolerate losing worshipers to other goods and deals out strict punishment to priest who let their flock wander.

Domains:
Knowledge, Good

Goibhniu

God of smiths.
Alignment: NG
Worshipers Alignment: Any Neutral
Preferred Weapon: War Hammer
Symbol: Anvil

Duties of priesthood:
Priests of Goibhniu are expected to watch over and protect smiths and warriors. They are also expected to oversee the feeding and healing of the faithfull. Priest must have the skill Craft(Weaponsmith, Armoursmith or Blacksmith)

Domains:
Knowledge, Healing, Creation

Daghdha

A druidic god of weather and crops.
Alignment: CG
Worshipers Alignment: Any Good
Symbol: Celtic Shield

Manannan mac Lir

God of the sea and custodian of the oceans.
Alignment: LN
Worshipers Alignment: Any Neutral
Preferred Weapon: Trident
Symbol: Anvil

Duties of priesthood:
Priests are required to base themselves in coastal villages but can travel inland on business that might affect the sea.

Domains:
Water, Animal, Protection

Arawn

God of death and the underworld. On raising or resurecting any individual there is a 2% chance per level of the individual that Arawn will intervene. He will either send his avatar to claim the body or 25% chance bargain.
Alignment: NE
Worshipers Alignment: Any Evil
Preferred Weapon: Scythe
Symbol: Warriors Skull

Duties of priesthood:
Priests of Arawn officiate only at burials.

Domains:
Death, Evil, War

Morrigan

Goddess of war.
Alignment: CE
Worshipers Alignment: Any Evil
Preferred Weapon: Any Sword
Symbol: Anvil

Duties of priesthood:
Priests of morrigan have to band into battle groups or attach themselves to groups of warriors at all times. Priests have no power to heal but will heal 5hp per level over night if they have killed anything the day before.

Domains:
War, Evil, Destruction